Even with my bad case of battle royale fatigue, this upcoming mecha game's 60-person battle royale/extraction shooter hybrid mode sounds pretty sick

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Even with my bad case of battle royale fatigue, this upcoming mecha game's 60-person battle royale/extraction shooter hybrid mode sounds pretty sick
日本 最新ニュース,日本 見出し
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Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting.

when it was unveiled at last year's Game Awards⁠—is this a story-heavy challenger to Armored Core's throne, or something else entirely? After a gameplay reveal earlier this year and a conversation through a translator with developer Amazing Seasun's CEO, Kris Kwok, I got the skinny on a much weirder game, one that's pairing tight team-based shooter modes with a take on battle royale that, despite my fatigue from the genre, definitely has my interest.

That certainly calls to mind Overwatch for me, while Kwok's primary inspiration from the mecha side of things is definitely the Gundam series, with a number of models decorating the Seasun conference room the studio head talked to me from. The real kicker is its extraction mechanic: you'll be able to leave a match early via set escape points, similar to those in extraction shooters like Escape From Tarkov. Kwok presented this as a lower pressure, less competitive way for players to engage with the mode.

Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.

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pcgamer /  🏆 38. in UK

日本 最新ニュース, 日本 見出し

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