Volvo To Use Photorealistic Animations In Its Infotainment Systems Starting With New XC90 | Carscoops

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Volvo To Use Photorealistic Animations In Its Infotainment Systems Starting With New XC90 | Carscoops
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Volvo To Use Photorealistic Animations In Its Infotainment Systems Starting With New XC90 | Carscoops carscoops

. “Running Unreal Engine in our cars enables this and makes it even more enjoyable to spend time inside a Volvo.”

Volvo will be able to run all of these high-quality animations thanks to the powerful computing power of itsCockpit Platforms, provided by Qualcomm. The platform will allow graphics generation and processing in the cabin to be up to 10 times faster than it is in the automaker’s current vehicles. “When you bring interactive, high-resolution graphics running in real-time into the car, you open the door to a vast range of new ways to inform and entertain everyone inside,” said Heiko Wenczel, Epic Games’ Director of Automotive and HMI for Unreal Engine. “

deeply talented design and product development teams have grasped this opportunity to do something fresh that will keep evolving with exciting new features that take advantage of the capabilities of Unreal Engine.”

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