Vertex 2024: see how HaZ Dulull blurs the line between film and video games in Unreal Engine

日本 ニュース ニュース

Vertex 2024: see how HaZ Dulull blurs the line between film and video games in Unreal Engine
日本 最新ニュース,日本 見出し
  • 📰 CreativeBloq
  • ⏱ Reading Time:
  • 24 sec. here
  • 2 min. at publisher
  • 📊 Quality Score:
  • News: 13%
  • Publisher: 65%

Joe is a regular freelance journalist and editor at Creative Bloq. He writes news and features, updates buying guides and keeps track of the best equipment for creatives, from monitors to accessories and office supplies.

At HaZimation, HaZ Dulull and his team produce animated feature films, series and video games based on a propriety pipeline using, he will tell us about HaZimation's transmedia approach for producing IP in movies and games, and show how recent projects blurred the lines between animated feature films and video games with the power of Unreal Engine and Fortnite.

Best known as HaZ Dulull, Hasraf started his career in VFX before transitioning to directing and producing feature films such as The Beyond and 2036 Origin Unknown, both of which were licensed to Netflix and series like Disney’s Fast Layne. He's since , founded the production company HaZimation with Paula Crickard. The company recently completed RIFT and is in production on an animated feature based on Mutant Year Zero at its newly launched Belfast office.

このニュースをすぐに読めるように要約しました。ニュースに興味がある場合は、ここで全文を読むことができます。 続きを読む:

CreativeBloq /  🏆 40. in UK

日本 最新ニュース, 日本 見出し

Similar News:他のニュース ソースから収集した、これに似たニュース記事を読むこともできます。

Vertex 2024 speaker: learn from the fresh voice of art director Ibby KarimVertex 2024 speaker: learn from the fresh voice of art director Ibby KarimJoe is a regular freelance journalist and editor at Creative Bloq. He writes news and features, updates buying guides and keeps track of the best equipment for creatives, from monitors to accessories and office supplies.
続きを読む »

Vertex 2024 speaker: gain tips on meeting clients' demands from Andy HammondVertex 2024 speaker: gain tips on meeting clients' demands from Andy HammondJoe is a regular freelance journalist and editor at Creative Bloq. He writes news and features, updates buying guides and keeps track of the best equipment for creatives, from monitors to accessories and office supplies.
続きを読む »

Vertex 2024 speaker: gain insights from Alina Fedaseyenka's art for SynapseVertex 2024 speaker: gain insights from Alina Fedaseyenka's art for SynapseJoe is a regular freelance journalist and editor at Creative Bloq. He writes news and features, updates buying guides and keeps track of the best equipment for creatives, from monitors to accessories and office supplies.
続きを読む »

Vertex 2024: learn how to use Unreal Engine to create IPs with David LevyVertex 2024: learn how to use Unreal Engine to create IPs with David LevyJoe is a regular freelance journalist and editor at Creative Bloq. He writes news and features, updates buying guides and keeps track of the best equipment for creatives, from monitors to accessories and office supplies.
続きを読む »

Vertex 2024: learn how to build worlds in concept art with Anna HollinrakeVertex 2024: learn how to build worlds in concept art with Anna HollinrakeJoe is a regular freelance journalist and editor at Creative Bloq. He writes news and features, updates buying guides and keeps track of the best equipment for creatives, from monitors to accessories and office supplies.
続きを読む »

Vertex 2024 speaker: learn insights from Dolph Souza's 3D workflowVertex 2024 speaker: learn insights from Dolph Souza's 3D workflowJoe is a regular freelance journalist and editor at Creative Bloq. He writes news and features, updates buying guides and keeps track of the best equipment for creatives, from monitors to accessories and office supplies.
続きを読む »



Render Time: 2025-04-12 11:57:22