Spider-Man PC’s first patch fixes ray-tracing crashes and stability issues | VGC

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Spider-Man PC’s first patch fixes ray-tracing crashes and stability issues | VGC
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The PC version of Spider-Man Remastered has received its first patch, fixing ray-tracing crashes and other issues.

“We are already working on our next patch, that will be more substantial and will consist of bugfixes, improvements and additional features, based on the feedback we have received so far,” a statement representing both studios said.Spider-Man Remastered PC – Version 1.817.1.0 patch notesImproved Windows version check, to prevent false positives.Fixed the issue where ray-traced reflections in stainless steel were rendered distorted.

Fixed an issue where the Side Mission popups would be stretched when playing in a widescreen resolution.Known IssuesRay-tracing is disabled when hardware or drivers are not compatible, or when the DirectX 12 Agility SDK is not functional. We have seen some reports of users that indicate this SDK is not working for them. We are investigating this issue.This is a frame rate related bug that only occurs when well above 60 FPS. While we work on a fix, we have a workaround in place.

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