The movie achieved stunning visuals on a smaller-than-imagined budget.
The Big Picture The Creator, now playing in theaters, is a remarkable technical achievement and a lot of the credit for that has to go to the crew at ILM, responsible for bringing to the world that director Gareth Edwards envisioned.
"I don't know if there's anything we couldn't do. Usually, if we put enough heads together, we can kind of figure out everything. There are some things that are tricky," said Cooper. "I mean, there are times when we're simulating hundreds of robots in that crusher; that's kind of technically difficult, where they all have to interact against one another, and becomes computationally expensive.
I think most of it, we were sort of aware of how to do it. Another difficulty on an aesthetic and a technical sense was, for our simulants, how do you sort of commingle soft bodies of people's heads against rigid hardware, right? So, you have these adjacencies where a jiggly part of Ken Watanabe’s chin has to sort of connect and be anchored into his metallic parts.
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