A flagship title that’s tantalizingly close to great.
the game combines climbing and archery, two of the most uniquely pleasurable things to do in VR. Its world is detailed and gorgeous, a mix of verdant forests, palpably chilly icescapes, and rusty post-apocalyptic ruins. It turns VR eye tracking, a feature I’ve been skeptical of in the past, into an entirely natural mechanic.
You climb by physically reaching for handholds on rock faces and buildings. You grab a bow by reaching over your shoulder and squeezing the trigger on one controller, then grab an arrow with the other and pull your arm back before you release it.
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