Diablo Immortal Season 2 patch notes and Battle Pass details published | VGC

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Diablo Immortal Season 2 patch notes and Battle Pass details published | VGC
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Diablo Immortal’s first post-launch content update arrives today. Check out the Diablo Immortal Season 2 patch notes and new Battle Pass details here:

Adjusted monster spawn logic to reduce the effectiveness of standing in one place in the Library of Zoltun Kulle and Mount Zavain to farm the same spawn point repeatedly.

Adjusted the way auto-targeting will work after a player casts the same skill over a sustained duration.The previous two changes were made to remove the reward of repeating a small rotation of attacks while standing in one place, such as the behavior of some common botting. Updated the ability description of Chip of Stoned Flesh from “Each time you cause an enemy loss of control” to “Each time you cause an enemy total loss of control” to clarify which effects cause the gem to proc.The gem’s explosive effect is only triggered by total loss of control , not all crowd control effects .Fixed an issue that would cause Resonance and Combat Rating to display as 0.

Fixed an issue that would allow players to enter a Challenge Rift ahead of party members who have higher latency.Upgrade materials and Dawning Echoes will now be properly returned to players after destroying the upgraded or Awakened item.Fixed an issue where Chests of Glory were not shared with all party members.Experience Globes will now drop in a smaller radius after killing a monster.

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