Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as '[a] must-read for serious mi
One of 2023's big disappointments was The Lord of the Rings: Gollum, a stealth-action adventure from the established German studio Daedelic. Daedelic is a publisher but also built its name on beautiful point-and-click adventures. Gollum was something of a departure for the studio, and its nature as a big licensed title in a popular genre meant it faced a new level of competition, expectation and scrutiny.
A new report from the German outlet Game Two talks to former employees of Daedelic about Gollum, and what went wrong both before and after release. It's an excellent analysis of the hubris and flawed methodologies that sometimes underpin failures like this, and while the video's in German there are English subtitles.
日本 最新ニュース, 日本 見出し
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