Will you embrace the illithid powers?
Summary SCREENRANT VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT While the most straightforward path to gaining power is leveling up or improving equipment, Baldur's Gate 3 has another method of allowing playable characters to become more powerful — gaining access to unique illithid powers.
[Warning: This article contains spoilers for the story of Baldur's Gate 3.]Partway through the game's first act, illithid powers become available to characters, and most of Baldur's Gate 3's companions can be convinced to use them as well. Most of these powers are unique and grant incredibly powerful effects, such as Luck of the Far Realms, granting the ability to use a reaction to turn any successful attack roll into an automatic critical hit.
The Astral-Touched Tadpole Has Little Effect On BG3's Story The consequences of using the tadpole to become half-illithid are relatively minor. First, and most notably, any character who does use the tadpole will have their appearance changed — while they will still look largely the same, they will gain notable black veins spread across their face, which may be an undesired effect.
Additionally, although using the tadpole is presented as a major decision, any of the major endings can be achieved with or without it, and other major story decisions mostly won't take it into account.
Although Baldur's Gate 3 presents using the Astral-Touched Tadpole as an important choice, the largest consequences of using it are mostly cosmetic. As a result, choosing not to use the tadpole ends up locking characters out of very powerful effects — although for those who don't like the appearance change or who reject it for roleplay reasons, not using the tadpole similarly comes with no consequences other than missing out on the illithid powers.
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