We want to do the thing where you fuse a stick to another stick to make a longer stick too, please.
footage from The Legend of Zelda: Tears of the Kingdom, and we might be slightly jealous. In the video producer Eiji Aonuma directs Link to glide, climb, and fight monsters just like we saw in Breath of the Wild, but he also rewinds time to ride a fallen boulder up to the sky, fuses a stick and a pitchfork into a fancy new polearm , and utilizes his Ultrahand to freely craft some logs and a propeller into some kind of Hyrulian fanboat.
Of the systems present in the trailer, the most interesting might be the fusion system. It seems to offer an incredible array of options—in the trailer, we saw a rock and a stick, a shield and a mushroom, and a bow and a leaf . This appears to be at the core of a lot of TotK's gameplay, with the bad guys taking part in the fun. While Link uses his rockhamer to bash a couple guys, another one uses a big plank fused with a pole to blow him off a sky island.
One of the most important contributions BotW made to the open world genre was its traversal—we had been stuck on roads, horses, and waypoints for most of our lives in games like Skyrim and Red Dead 2, but Breath let us freely climb, hang glide, surf, and swim our way around a world packed to the brim with stuff to find. It wasn't the first to include those traversal options, but was one of the best.
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