Cult action-RPG Risen is getting another life.
Risen comes out next week, on January 24. It's a rough-around-the-edges and unforgiving, yet deeply immersive and interesting RPG, that also happens to have already come out 14 years ago.
So why re-release it pretty much unchanged in 2023? Obviously, on some level publisher THQ Nordic is hoping to make a bit of money off some new sales—I'm not completely naïve—but it hardly seems like an obvious cash grab. Was there a social media campaign by fans? Or a spike in interest kicked off by an influencer? Is it laying the groundwork for a sequel? I felt like there had to be a bigger reason behind this seemingly innocuous release.
"[For] many years, THQ Nordic [has been] following the so-called “Asset Care” strategy. We’re often porting older games to new platforms or [e.g.] bringing a patch to the then 17-years old Desperados in 2018 to make it run properly with Win10.
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